-- English localization file for enUS
local AceLocale = LibStub:GetLibrary("AceLocale-3.0")

local debug = false
--[===[@debug@
debug = true
--@end-debug@]===]

local L = AceLocale:NewLocale("Hermes-UI", "enUS", true, debug)
if not L then return end

L["Add"] = true
L["Alive"] = true
L["Anchor Point"] = true
L["Available Bar Color"] = true
L["Available Font Color"] = true
L["Background"] = true
L["Bar Direction"] = true
L["Bars"] = true
L["Bars to Show"] = true
L["Behavior"] = true
L["Bottom Left"] = true
L["Bottom Right"] = true
L["Bottom to Top"] = true
L["Cell Padding"] = true
L["Class Colored Borders"] = true
L["Color"] = true
L["Configure"] = true
L["Conn"] = true
L["Container"] = true
L["Cooldown Style"] = true
L["Default"] = true
L["Delete"] = true
L["Drop Shadow"] = true
L["Enabled"] = true
L["Font"] = true
L["Font Size"] = true
L["Foreground"] = true
L["Gap Between Bars"] = true
L["Height"] = true
L["Hide"] = true
L["Hide Abilities without Senders"] = true
L["Hide Self"] = true
L["Icon"] = true
L["Inner Padding"] = true
L["Layout"] = true
L["Left"] = true
L["Left to Right"] = true
L["Lock Window"] = true
L["Merge Spells"] = true
L["Name on Right"] = true
L["None"] = true
L["None found"] = true
L["On Cooldown Bar Color"] = true
L["On Cooldown Font Color"] = true
L["Only show bar when spell is on cooldown"] = true
L["Outline"] = true
L["Padding"] = true
L["Player/Duration Width Ratio (%)"] = true
L["Range"] = true
L["Ready"] = true
L["Requires spell metadata key duration. If such a key exists, an additional timer bar will be displayed based on it's value. For example. you could supply a duration key with a value of 6 for Divine Guardian's 6 second duration."] = true
L["Reset Position"] = true
L["Reverse Direction"] = true
L["Right"] = true
L["Right to Left"] = true
L["Scale"] = true
L["Show"] = true
L["Show Icon"] = true
L["Show Nameplate"] = true
L["Size"] = true
L["Spell Metadata"] = true
L["Spells"] = true
L["Starts Empty"] = true
L["Starts Full"] = true
L["Swap Name and Duration"] = true
L["Texture"] = true
L["Time"] = true
L["Tooltip"] = true
L["Top Left"] = true
L["Top Right"] = true
L["Top to Bottom"] = true
L["Unavailable Bar Color"] = true
L["Unavailable Font Color"] = true
L["Use Class Color"] = true
L["Width"] = true
L["Window"] = true
L["dead"] = true
L["offline"] = true
L["range"] = true

L["10 Man (hide 3-8)"] = true
L["25 Man (hide 6-8)"] = true
L["Apply"] = true
L["Blacklist"] = true
L["Container and it's settings will be deleted permanently. Continue?"] = true
L["Containers"] = true
L["Copy"] = true
L["Disabled"] = true
L["Duration Timer"] = true
L["Filter Type"] = true
L["Hermes isn't tracking any spells or abilities."] = true
L["Hermes must be actively Receiving or in Config mode to change UI settings. Config Mode can be turned on in the General tab of Hermes."] = true
L["Hide Dead"] = true
L["Hide Disconnected"] = true
L["Hide Not In Range"] = true
L["Include all enabled Hermes spells"] = true
L["LOGGER_VIEW_DESCRIPTION"] = "A simple frame where messages are sent when a spell is used and becomes available."
L["Move Down"] = true
L["Move Up"] = true
L["Name"] = true
L["New Container"] = true
L["No description provided"] = true
L["No views are available, you must have at least one view addon enabled."] = true
L["Outline"] = true
L["Player Filters"] = true
L["Player Names"] = true
L["Player Status"] = true
L["Raid Groups"] = true
L["Show Label"] = true
L["Show Player Name"] = true
L["Show Slider"] = true
L["Show Spell Name"] = true
L["Show Time"] = true
L["Swap Label Positions"] = true
L["View"] = true
L["View Description"] = true
L["View Settings"] = true
L["Whitelist"] = true

L["Alpha"] = true
L["COOLDOWNBARS_VIEW_DESCRIPTION"] = "Basic spell bars similar to oRA3 or DBM-SpellTimers. Only shows spells on cooldown. Great option for those that don't want to fiddle with Spell Monitor setup for monitoring non Hermes users."
L["Direction"] = true
L["Grow Up"] = true

L["Bar Options"] = true
L["Cell Options"] = true
L["GRIDBARS_VIEW_DESCRIPTION"] = [=[A highly configurable spell bar view using a grid layout. Shows both available and unavailable spells.

Features include:
* Ability to merge spells as one.
* Tooltip for additional detail.
* Automatic grid layout based on window size.]=]
L["Vertex Color No Senders"] = true
L["range"] = true

L["GRIDBUTTONS_VIEW_DESCRIPTION"] = [=[A button view using a grid layout. Shows both available and unavailable spells.

Features include:
* Minimal screen space.
* Ability to merge spells as one.
* Tooltip for additional detail.
* Automatic grid layout based on window size.]=]
L["Icon Texture"] = true
L["Select from loaded textures"] = true
L["Vertex Color Unavailable"] = true

L["BARS_VIEW_DESCRIPTION"] = [=[A highly configurable spell bar view. Fewer layout choices than GridBars, but with the advantage of not using a fixed bar count. Shows both available and unavailable spells.

Features include:
* Ability to merge spells as one.
* Adjusts bar count as needed.]=]
L["Bar Location"] = true
L["Bottom"] = true
L["Padding"] = true
L["Top"] = true

